Multiplayer FPS Game servers
One of the earlier types of gaming that gained popularity is Multiplayer FPS Games. History of FPS gaming can be traced back
for last two decades. However, in last one decade, it has gained a lot of popularity among online gaming lovers. A FPS
(first person shooter) game could be defined as a game that is played from the first person’s point of view this means
that you typically see what is around you but you do not see your self, except perhaps barrel of your gun. Example:
Quake 3 and half life. You can play this type of game as solo player or in a multiplayer environment.
The Multiplayer FPS gaming picked up pace and popularity in online gaming world way back in late 90’s. This is mainly due
to introduction of multiplayer version of Quake game. Quake used a 3-D game engine that provided gamers with the capability
to play a FPS game in a 3-D world. It enabled user to view objects in the game from any angle. This technology allowed
gamers to play multiplayer death match games via the Internet.
This Internet play was made possible through the use of client/server architecture. Hence, multiplayer FPS Game servers
came into practice. This servers have flexibility and relatively simple to run. The basic principle is quite simple.
Anyone could setup a run a multiplayer FPS Game servers on their computer. This will enable the gamer to would track the
game environments, physics, and players in the game. To join the party you need to have same version of the game. Once,
other players with the same version of the game connect to the server…Bingo! A multiplayer death match is on….
However, there are certain issues could hamper the Multiplayer FPS gaming. In a game like Quake, speed of gaming is most
important to perform in a Multiplayer FPS death match. In a Multiplayer FPS online game, your gaming experience is dependant
on two factors. Here, the speed of your internet connection could play a vital part. For example, a player joining the
game with a 56kps modem connection could face a problem when the gaming is carried out on a faster broadband connection.
The person on slower connection would experience a big back lag in the game that it would almost unplayable. The makers
of Quake game did addressed some of the many internet problems in the game. But internet speed still remains a major
concern. Also, how fast and smooth your multiplayer game ran is also dependent on location of the server you are joining
as it will also affect the gaming.
The Multiplayer FPS gaming was popular in United States of America, Canada and some of the European countries. However,
after introduction of multiplayer FPS Game servers, it has expanded the boundaries beyond geographical borders.
Furthermore, with addition to the technological advances offered in last few years, Multiplayer FPS Game servers have
vastly improved in terms the quality and speed of gaming.